ODDMIND BRAND ASSETS — 9 OCTOBER 2026

Use the horizontal wordmark when the name needs to be read. Use the Cove
symbol for avatars, app icons, or places where Oddmind is already identified.
These files preserve the exact custom vector lettering from the Cove masters.

FILES
SVG: scalable wordmark and symbol, in ink and white. No fonts required.
PNG: transparent wordmarks at 2400 px wide and symbols at 1024 px.
Avatars: 1024 px square, with white or ink backgrounds.
Icons: 32, 180, and 512 px square in both polarities; multi-size favicon.ico.
Motion: two violet 2D GIF exports and the interactive gel / flat animation.
To run the interactive animation, serve this folder with a local web server
and open motion/index.html. It requires WebGL2; a static fallback is included.
The existing GIF exports have baked backgrounds; use SVG or PNG for transparency.

USAGE
Keep the original proportions, spacing, D shapes, and transparent aperture.
Use ink artwork on light surfaces and white artwork on dark surfaces.
Leave at least half the inset D height around the visible artwork. The SVG
artboard padding alone is not the complete clear-space zone.
Start at 160 px wide for the wordmark and 24 px for the symbol; check at the
actual output size. These are working recommendations from the original set.
Avoid stretching, added outlines, shadows, and low-contrast backgrounds.

PALETTE
Ink #171717; White #FFFFFF; Warm paper #F2F0E9; Violet #5141BC.
Violet is a supporting accent. The gel animation has its own material shading.
Use supplied artwork rather than typing a replacement logo. Supporting
typography: Avenir Next with system sans-serif fallbacks; fonts are not bundled.
Agree print colour conversion and proofs with your printer.

MOTION
Use the reveal for a deliberate intro or end card. Keep looping optional.
Respect reduced-motion preferences and provide the static logo where needed.
The interactive animation includes reduced-motion and WebGL fallback behavior.
